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xisp : (21 May 2012 - 11:55 AM) и еще 1 вопрос! В Каком файле в клиенте менять надпись которая в самом начале написана под окошком для ввода логин и пароля?
xisp : (21 May 2012 - 11:40 AM) Кто может поделиться чстой папкой system interlude? А то пол инета облазил, то л2ини неоткрывается то русский текст неподдерживает
Horus : (17 May 2012 - 01:17 PM) гуф умер, а форум отжил свое.
Inkognit0 : (17 May 2012 - 01:08 PM) форум умер?
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Проблемы С Конектом?

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#1
GvE

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Описание настройки гейм сервера
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http:\\l2equal.lt\forum\
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.manoip.lt
# ===================================================================================================
#Do not True if you don't know what it means.
Debug = False
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7778
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = ten-ten.ru
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1
# The Loginserver host and port
LoginPort = 9015
LoginHost = 127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to True, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost:3306/********** - убрал по этическим соображениям
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = ******** - убрал по этическим соображениям
Password = ******* - убрал по этическим соображениям
MaximumDbConnections = 100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 1000

# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 756
#====================================================#
#			 L2j-Equal				    #
# EXTRA fuctions									 #
# before you set them up ready carefully the info    #
#====================================================#
# Activate Protection for unknownPacket flooding  
PacketProtection = False
# How much unknown packets before punishment.  
# If the player send more than 5 unknownPackets per second, the player get punished.  
UnknownPacketsBeforeBan = 5
# Punishments  
# 1 - broadcast warning to gms only  
# 2 - kick player (default)  
# 3 - kick & ban player (Accesslevel -100)  
UnknownPacketsPunishment = 2


Логинсервер


# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2equal.lt/forum
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.manoip.lt
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = ten-ten.ru
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 10604
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 127.0.0.1
# The port on which login will listen for GameServers
LoginPort = 9015
# If set to True any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If False, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=******* - убрал по этическим соображениям
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = ******* - убрал по этическим соображениям
Password = ******* - убрал по этическим соображениям
MaximumDbConnections = 10
# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts = True
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime = 15

# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = False
#FloodProtection. time in ms
EnableFloodProtection = True
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50

Проблема в следующем...
сервер нормально запускается, логинюсь дохожу до выбора сервера показывает что сервер оффлайн нажимаю законектиться и выдает такую надпись
"Access failed"
P.S
ServerGMOnly = False

TestServer = False
ListTestServer = False

Еще странно то что ввожу логин пароль доходит до бывора сервера (по идее если у меня стоит
AutoCreateAccounts = True
то после моих действий введенный мною аккаунт должен появиться в базе сервера а этого не происходит, но при повторной попытке войти на этот же аккаунт под другим паролем он мне пишет неверный пароль)

#2
Михаил(zenn)

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Возможно просто не работает авторегистрация .... и такое быть может. Создайте аккаунт вручную и проверьте :travka:





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